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SLIDE TAG

CATEGORY: TERRITORIAL GAMES

SOURCE: M. GORDON OLIVER

GRADE LEVEL: 3-6                

ACTIVITY LEVEL: HIGH

EQUIPMENT: CONES AND PENNY

FUNDAMENTAL TECHNIQUES:

-LOCOMOTOR

-NON-LOCOMOTOR

PROGRESSIONS OF LEARNING:

-COMPETENCY 1: Moving about an area with and without obstacles/ rotations on the spot and on apparatus/ balanced stances (postures) on the floor and on apparatus

-COMPETENCY 2: Opposition movements or actions in duelling activities in a common space

TACTICS:

-OFFENSE: Touch the other players when they are crossing the tagging space

-DEFENSE: Avoid being tagged when crossing the running space

FORMATION: Players are all assigned a number from 1 to 3. One group is placed on 3 different line of tagging area. The other players are all one the beginning line.

DESCRIPTION OF PLAY:

-The players on the beginning line must cross all the running area in order to be safe.

-If you get touched by a tagger, you must restart from the very beginning line.

-The taggers need to stay in the tagging area and can only move side to side.

-The goal of the game is that every player can cross the running area by avoiding the taggers.

-LAYER 1: Basic movement pattern and move safely in the space without any taggers so the players can understand the line they need to cross

-LAYER 2: 3 pairs of defenders on 3 different lines

-LAYER 3: Larger space to cover for the defenders

-LAYER 4: Larger space again but defender can now perform a front and a back pivot to touch opponent players as well as moving side to side

-LAYER 5: The game ends only when everyone have crossed the running area

MODIFICATIONS:

-Modify time and space available

-Convert the game to Beaches, Bridges and Boats

-Allow taggers to move in a specific area instead of moving only side to side

SAFETY:

-Students should keep eyes up when moving in the space

-Soft tags when touching a player

-End lines away from the walls

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