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DANISH LONGBALL

CATEGORY: STRIKING AND FIELDING GAMES

SOURCE: M. GORDON OLIVER

GRADE LEVEL: 5-6                

ACTIVITY LEVEL: MODERATE

EQUIPMENT: BALLS, COLORED BASES, CONES, DIFFERENT IMPLEMENTS FOR THE BATTER

FUNDAMENTAL TECHNIQUES:

-LOCOMOTOR

-NON-LOCOMOTOR

-MANIPULATION

PROGRESSIONS OF LEARNING:

-COMPETENCY 1: Moving about an area with and without obstacles/ rotations on the spot and on apparatus/ object manipulation/ projecting objects with an implement

-COMPETENCY 2: Cooperates with partner(s) while performing movements or actions in the right place at the right time/ cooperation-opposition movements or actions in group activities in a common space

TACTICS:

-OFFENSE: Hit the object in a sense that you have enough time to reach a goal and where your opponent can’t reach it

-DEFENSE: Cover as much space as possible in the playing field and as efficiently as possible

FORMATION: Divide the class with several teams of 3-4 players and 2 teams are playing against each other. 1 safe zone is placed at each end of the field and is marked with cones. No base are placed and defensive team place themselves anywhere in the playing area.

DESCRIPTION OF PLAY:

-The goal of this game is to throw the ball to create you enough time to run to the next safe zone and then come back to score a point

-If a point is thigh, play the rock, paper, scissors games to clarify the point

-Every player is batting 1 time before offensive and defensive team swap roles

-The ball can be hit wherever you want

-To take out the player, you must touch him with the ball when he is not in a safe zone

-LAYER 1: Basic movement pattern and move safely in the space. Learn to run between each safe zone and learn to send the ball to each other

-LAYER 2: Play the game with basic rules

-LAYER 3: Change side

-LAYER 4: Allow homerun and catch-up catch

-LAYER 5: Striking practice

MODIFICATIONS:

-Shape the dimension of the field and the location of the bases

-Different hitting technique or different type of balls or different object for batter

SAFETY:

-Students should be aware of their environment and of the trajectory of the ball

-No players can block the run of the batter or of the other runners

-End lines away from the walls and players must let the implement on the floor

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